The Game Engine  1
Color.cpp
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1 #include "Color.h"
2 
3 SDL_Color Color::toSDLColor(){
4  SDL_Color retval = {R,G,B,A};
5  return retval;
6 }
7 
8 GLfloat Color::getRed(){
9  return R/255.0f;
10 }
11 
12 GLfloat Color::getGreen(){
13  return G/255.0f;
14 }
15 
16 GLfloat Color::getBlue(){
17  return B/255.0f;
18 }
19 
20 GLfloat Color::getAlpha(){
21  return A/255.0f;
22 }
23 
24 const Color Color::WHITE = {0xFF, 0xFF, 0xFF, 0xFF};