This is the complete list of members for Sprite, including all inherited members.
| BACKGROUND enum value | WorldObject | |
| collisionWithSprites(string name, int count=-1) | Sprite | |
| draw() | Sprite | virtual |
| drawCollisions() | Sprite | virtual |
| WorldObject::drawCollisions(vector< CollisionObject * > &vec, const Point2D &pos) | WorldObject | |
| getAcceleration() | WorldObject | inline |
| getAngle() | WorldObject | inline |
| getAnimation() | Sprite | inline |
| getBasePos() | Sprite | virtual |
| getCenterPos() | Sprite | virtual |
| getCollisionData() | Sprite | |
| getFrame() | Sprite | inline |
| getMaxSpeed() | WorldObject | |
| getMaxSpeedSquared() | WorldObject | |
| getMaxVelocity() | WorldObject | inline |
| getName() | WorldObject | inline |
| getPosition() | WorldObject | inline |
| getSpeed() | Sprite | inline |
| getTransparency() | WorldObject | inline |
| getType() | Sprite | inlinevirtual |
| getVelocity() | WorldObject | inline |
| getZOrder() | WorldObject | inline |
| mAcceleration | WorldObject | protected |
| mActor | Sprite | protected |
| mAngle | WorldObject | protected |
| mAnimating | Sprite | protected |
| mBehavior | WorldObject | protected |
| mDrawn | Sprite | protected |
| MENU enum value | WorldObject | |
| mLastDraw | WorldObject | protected |
| mLastUpdate | WorldObject | protected |
| mMaxSpeed | WorldObject | protected |
| mMaxVelocity | WorldObject | protected |
| mName | WorldObject | protected |
| move(double dx=0.0, double dy=0.0) | WorldObject | inline |
| move(Point2D direction) | WorldObject | inlinevirtual |
| moveTowards(Point2D direction) | WorldObject | virtual |
| mPos | WorldObject | protected |
| mScale | WorldObject | protected |
| mSpeed | Sprite | protected |
| mTransparency | WorldObject | protected |
| mUnused | WorldObject | protected |
| mVelocity | WorldObject | protected |
| mVisible | WorldObject | protected |
| operator<(WorldObject &rhs) | WorldObject | inline |
| PARTICLESYSTEM enum value | WorldObject | |
| rewind() | Sprite | inline |
| runBehavior() | Sprite | virtual |
| setAcceleration(Point2D accel) | WorldObject | inline |
| setAngle(float a) | WorldObject | inline |
| setAnimation(int animation) | Sprite | inline |
| setBasePosition(double x, double y) | WorldObject | inline |
| setBasePosition(Point2D pos) | WorldObject | inline |
| setCenterPosition(double x, double y) | WorldObject | inline |
| setCenterPosition(Point2D pos) | WorldObject | inline |
| setFrame(int frame) | Sprite | inline |
| setMaxSpeed(double vel) | WorldObject | inline |
| setMaxVelocity(Point2D vel) | WorldObject | inline |
| setMaxVelocity(double vel, Point2D dir) | WorldObject | inline |
| setPosition(double x, double y) | WorldObject | inline |
| setPosition(Point2D pos) | WorldObject | inline |
| setSpeed(float speed) | Sprite | inline |
| setTransparency(float f) | WorldObject | inline |
| setVelocity(Point2D vel) | WorldObject | inline |
| setVelocity(double xVel, double yVel) | WorldObject | inline |
| setZOrder(int i) | WorldObject | inline |
| SPRITE enum value | WorldObject | |
| Sprite(std::string name, Actor actor, bool menuSprite=false) | Sprite | |
| startAnim() | Sprite | inline |
| stopAnim() | Sprite | inline |
| TEXT enum value | WorldObject | |
| toggleAnim() | Sprite | inline |
| update() | Sprite | virtual |
| WorldObject(std::string name, Point2D pos=Point2D(), int z=0) | WorldObject | |
| WorldObjectType enum name | WorldObject | |
| ZOrder | WorldObject | protected |
| ~Sprite() | Sprite | |