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WorldObject Member List
This is the complete list of members for
WorldObject
, including all inherited members.
BACKGROUND
enum value
WorldObject
draw
()=0
WorldObject
pure virtual
drawCollisions
()
WorldObject
virtual
drawCollisions
(vector< CollisionObject * > &vec, const Point2D &pos)
WorldObject
getAcceleration
()
WorldObject
inline
getAngle
()
WorldObject
inline
getBasePos
()=0
WorldObject
pure virtual
getCenterPos
()=0
WorldObject
pure virtual
getMaxSpeed
()
WorldObject
getMaxSpeedSquared
()
WorldObject
getMaxVelocity
()
WorldObject
inline
getName
()
WorldObject
inline
getPosition
()
WorldObject
inline
getTransparency
()
WorldObject
inline
getType
()=0
WorldObject
pure virtual
getVelocity
()
WorldObject
inline
getZOrder
()
WorldObject
inline
mAcceleration
WorldObject
protected
mAngle
WorldObject
protected
mBehavior
WorldObject
protected
MENU
enum value
WorldObject
mLastDraw
WorldObject
protected
mLastUpdate
WorldObject
protected
mMaxSpeed
WorldObject
protected
mMaxVelocity
WorldObject
protected
mName
WorldObject
protected
move
(double dx=0.0, double dy=0.0)
WorldObject
inline
move
(Point2D direction)
WorldObject
inline
virtual
moveTowards
(Point2D direction)
WorldObject
virtual
mPos
WorldObject
protected
mScale
WorldObject
protected
mTransparency
WorldObject
protected
mUnused
WorldObject
protected
mVelocity
WorldObject
protected
mVisible
WorldObject
protected
operator<
(WorldObject &rhs)
WorldObject
inline
PARTICLESYSTEM
enum value
WorldObject
runBehavior
()
WorldObject
virtual
setAcceleration
(Point2D accel)
WorldObject
inline
setAngle
(float a)
WorldObject
inline
setBasePosition
(double x, double y)
WorldObject
inline
setBasePosition
(Point2D pos)
WorldObject
inline
setCenterPosition
(double x, double y)
WorldObject
inline
setCenterPosition
(Point2D pos)
WorldObject
inline
setMaxSpeed
(double vel)
WorldObject
inline
setMaxVelocity
(Point2D vel)
WorldObject
inline
setMaxVelocity
(double vel, Point2D dir)
WorldObject
inline
setPosition
(double x, double y)
WorldObject
inline
setPosition
(Point2D pos)
WorldObject
inline
setTransparency
(float f)
WorldObject
inline
setVelocity
(Point2D vel)
WorldObject
inline
setVelocity
(double xVel, double yVel)
WorldObject
inline
setZOrder
(int i)
WorldObject
inline
SPRITE
enum value
WorldObject
TEXT
enum value
WorldObject
update
()
WorldObject
virtual
WorldObject
(std::string name, Point2D pos=Point2D(), int z=0)
WorldObject
WorldObjectType
enum name
WorldObject
ZOrder
WorldObject
protected
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