The Game Engine  1
CollisionObject.cpp File Reference
#include "fns.h"
#include "CollisionObject.h"
#include "Game.h"
#include <algorithm>
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Functions

void DrawCircle (const Point2D wPos, const Point2D pos, Uint32 color)
 This function is tasked with drawing the 8 points on a circle so that only 1/8th need be calculated. More...
 

Function Documentation

void DrawCircle ( const Point2D  wPos,
const Point2D  pos,
Uint32  color 
)

This function is tasked with drawing the 8 points on a circle so that only 1/8th need be calculated.

Parameters
wPosThis is the world position to draw the points (not & because may want to have an added value pushed in)
posThis is the relative position to draw the points (not & because may want to have an added value pushed in)
colorthe color to be drawn

Definition at line 11 of file CollisionObject.cpp.

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