The Game Engine  1
LoadResources.cpp
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1 #include "Game.h"
2 #include "fns.h"
3 #include "LevelFns.h"
4 
6 
8  addLevel(new Level("World", NeverEnd, LevelWorldLoad, LevelWorldUpdate));
9  addLevel(new Level("Test", NeverEnd, TestLoad, TestUpdate));
10 }
11 
12 
14 }