The Game Engine  1
CollisionCircle Member List

This is the complete list of members for CollisionCircle, including all inherited members.

checkCollisions(const vector< CollisionObject * > &c, const Point2D cPos, const Point2D pos, vector< string > names=vector< string >())CollisionObject
collision(const CollisionRectangle *c, WorldObject *wo, WorldObject *mObj) const CollisionCircle
collision(const CollisionObject *c, WorldObject *wo, WorldObject *mObj) const CollisionCirclevirtual
COLLISIONCIRCLE enum valueCollisionObject
CollisionCircle(string n)CollisionCircleinline
CollisionCircle(string n, Point2D pt, double r)CollisionCircleinline
CollisionObject(string n)CollisionObjectinline
CollisionObjectType enum nameCollisionObject
COLLISIONRECTANGLE enum valueCollisionObject
COLLISIONSEGMENT enum valueCollisionObject
colorCollisionObjectprotected
draw(const Point2D &pos)CollisionCirclevirtual
getType() const CollisionCircleinlinevirtual
mPosCollisionObject
nameCollisionObjectprotected
radiusCollisionCircle