The Game Engine  1
CollisionSegment Member List

This is the complete list of members for CollisionSegment, including all inherited members.

calcNormal()CollisionSegment
checkCollisions(const vector< CollisionObject * > &c, const Point2D cPos, const Point2D pos, vector< string > names=vector< string >())CollisionObject
collision(const CollisionRectangle *c, WorldObject *wo, WorldObject *mObj) const CollisionSegment
collision(const CollisionCircle *c, WorldObject *wo, WorldObject *mObj) const CollisionSegment
collision(const CollisionObject *c, WorldObject *wo, WorldObject *mObj) const CollisionSegmentvirtual
COLLISIONCIRCLE enum valueCollisionObject
CollisionObject(string n)CollisionObjectinline
CollisionObjectType enum nameCollisionObject
COLLISIONRECTANGLE enum valueCollisionObject
COLLISIONSEGMENT enum valueCollisionObject
CollisionSegment(string n)CollisionSegmentinline
CollisionSegment(string n, Point2D s, Point2D e)CollisionSegmentinline
colorCollisionObjectprotected
distanceCollisionSegment
draw(const Point2D &pos)CollisionSegmentvirtual
endCollisionSegment
getType() const CollisionSegmentinlinevirtual
mPosCollisionObject
nameCollisionObjectprotected
normCollisionSegment
twoWayCollisionSegment