The Game Engine  1
HUD Class Reference

Heads Up Display I.E. More...

#include <HUD.h>

Public Member Functions

 HUD ()
 

Detailed Description

Heads Up Display I.E.

What gets overlayed on the player's screen

Todo:
maybe put menus as HUDS?

This class is tasked with the following:

  • Displaying appropriate data to the player like lives, score, hp, etc.
  • Managing bars
  • Binding various contents to appropriate objects (boss, diff players etc)

Definition at line 14 of file HUD.h.

Constructor & Destructor Documentation

HUD::HUD ( )
inline

Definition at line 17 of file HUD.h.


The documentation for this class was generated from the following file: