The Game Engine  1
sample Struct Reference

Public Attributes

Uint8 * data
 
Uint32 dpos
 
Uint32 dlen
 
SDL_AudioCVT cvt
 

Detailed Description

Definition at line 10 of file Audio.cpp.

Member Data Documentation

SDL_AudioCVT sample::cvt

Definition at line 14 of file Audio.cpp.

Uint8* sample::data

Definition at line 11 of file Audio.cpp.

Uint32 sample::dlen

Definition at line 13 of file Audio.cpp.

Uint32 sample::dpos

Definition at line 12 of file Audio.cpp.


The documentation for this struct was generated from the following file: