The Game Engine  1
CollisionObject.h File Reference
#include "fns.h"
#include <vector>
#include <string>
#include "WorldObject.h"
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Classes

class  CollisionObject
 This defines CollisionObject boundaries and data for objects/backgrounds. More...
 
class  CollisionRectangle
 This defines CollisionRectangle boundaries and data for objects/levels. More...
 
class  CollisionCircle
 This defines CollisionCircle boundaries and data for objects/levels. More...
 
class  CollisionSegment
 This class is tasked with representing a line segment for uni-directional collision capabilities. More...