Here is a list of all class members with links to the classes they belong to:
- g -
- G
: Color
- game()
: Game
- Game()
: Game
- getAcceleration()
: WorldObject
- getAllJoyMovement()
: Input
- getAllMovement()
: Player
- getAllPressed()
: Player
, Input
- getAllTriggered()
: Input
, Player
- getAlpha()
: Color
- getAngle()
: WorldObject
- getAnimation()
: Game
, Sprite
- getAveragePosition()
: Player
- getBackground()
: Level
- getBasePos()
: Background
, Menu
, ParticleSystem
, Sprite
, Text
, WorldObject
- getBlue()
: Color
- getBottom()
: CollisionRectangle
- getCenterPos()
: Text
, WorldObject
, Background
, Menu
, ParticleSystem
, Sprite
- getCollisionData()
: ParticleSystem
, Sprite
- getCollisions()
: Collision
- getCurrentLevel()
: Game
- getDeviceCounts()
: Input
- getFont()
: Game
- getFPS()
: Game
- getFrame()
: Sprite
- getGreen()
: Color
- getInput()
: Input
- getJoyMovement()
: Input
- getLastLine()
: Text
- getLeft()
: CollisionRectangle
- getLevelCount()
: Game
- getLevelKey()
: Game
- getMaxNumPlayers()
: Level
- getMaxSpeed()
: WorldObject
- getMaxSpeedSquared()
: WorldObject
- getMaxVelocity()
: WorldObject
- getMousePos()
: Input
- getMouseRelPos()
: Input
- getMovement()
: Player
- getName()
: Background
, Level
, WorldObject
- getNumInputs()
: Input
- getNumJoysticks()
: Input
- getNumPlayers()
: Level
- getObject()
: Player
- getObjects()
: Player
- getPlayer()
: Level
- getPosition()
: WorldObject
, Background
- getRed()
: Color
- getRight()
: CollisionRectangle
- getScreenSize()
: Game
- getSpeed()
: Sprite
- getTexture()
: Game
- getTop()
: CollisionRectangle
- getTransparency()
: WorldObject
- getType()
: CollisionObject
, ParticleSystem
, Background
, Menu
, CollisionRectangle
, Text
, CollisionSegment
, WorldObject
, Sprite
, CollisionCircle
- getVelocity()
: WorldObject
- getWrap()
: Background
- getZOrder()
: WorldObject